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Old Aug 20, 2006, 05:25 PM // 17:25   #1
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Default Why I don't like PvP

This is my opinion, and I realize you might not agree.

I don't like the PvP side of Guild Wars because it seems too organized. You set up a build thats popular, get into a group that needs your build, and enter the game. That is the first thing I don't like. To me, PvP should have some danger, some consequences. You lose match or die? You can get into another group and do it all over. Now I hate World of Warcraft, but their style of PvP seems more fun to me. (Style does not include all the super armor and weapons that take months to farm. I am talking about the way it is set up.) There is danger, you see other people and either you are going to kill them, or they are going to kill you. Then what should happen? You lose gold or some random item in your inventory. To me that would make PvP more exciting. Sure, it isn't an FPS, but these organized matches just feel too boring.

Next, the feel of PvP. We are warriors, mesmers, with swords, wands, canes, you name it. These are all fantisful things. What happens in PvP? You stand in territories and a ring of light changes color to your side. It just doesn't fit in.

I haven't played GW PvP for long because I never took a liking to it, but as PvE gets more and more boring for me, I see myself trying the PvP side more often. I don't want PvP to be geared towards ZoMG R()x0r ADHD !!!1111 Kids whose attention can only be held by PvP that is extremely fast paced without endless respawns, but I can see some improvements.

Anyone other thoughts?
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Old Aug 20, 2006, 05:31 PM // 17:31   #2
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I just don't want this game to turn into the Runescape your describing.
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Old Aug 20, 2006, 05:33 PM // 17:33   #3
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uhh ok some people go lose like req 8 15^50 crystalline cuz they went against like morbrid knight or something. woo sounds good. if its a pvp char, you lose the weapons then you have to go remake again? this really is the worst idea i ever heard of. people try hard to make money to get something good, then they go and try out pvp, lose and lose that item they worked so hard for. i think many people would quit
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Old Aug 20, 2006, 05:39 PM // 17:39   #4
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I don't really think you know what you're talking about, to be honest. Seeing as how WoW PvP is very similar.
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Old Aug 20, 2006, 05:47 PM // 17:47   #5
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Quote:
Originally Posted by Alias_X
I don't like the PvP side of Guild Wars because it seems too organized. You set up a build thats popular, get into a group that needs your build, and enter the game. That is the first thing I don't like. To me, PvP should have some danger, some consequences. You lose match or die? You can get into another group and do it all over.
I can sort of see where you're coming from but you have to remember that GuildWars isn't an MMORPG. GW PvP is about as far removed from combat in other MMOs as you can get. Suffice it to say that if that's really why you aren't interested in the PvP then I would never advise you to try it out. There needs to be a paradigm shift before you could enjoy this game, but why force yourself to enjoy something anyway ?
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Old Aug 20, 2006, 05:48 PM // 17:48   #6
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You do realize your only covering a small aspect of pvp, alliance battles, there's also random and teams arenas, hero's ascent, and gvg, not to mention fort aspenwood. Jade Quarry is similar to alliance battles in that you cap different places.
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Old Aug 20, 2006, 05:49 PM // 17:49   #7
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I got a perfect idea that can solve your problem.

Everytime you go in a PvP group, and you happen to die, give me 10k. Not only making the game riskier for you, but better for me.
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Old Aug 20, 2006, 05:49 PM // 17:49   #8
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Quote:
Originally Posted by Alias_X
I don't like the PvP side of Guild Wars because it seems too organized. You set up a build thats popular, get into a group that needs your build, and enter the game.
How exactly is that not exactly like PvE? PvP at least has more variety in the builds they run.

Quote:
Originally Posted by Alias_X
To me, PvP should have some danger, some consequences. You lose match or die? You can get into another group and do it all over.
GvG = Lose rating. You won't advance your rank, if you keep losing your rating.

PvE = You do it all over again. Woo hoo?

Quote:
Originally Posted by Alias_X
You lose gold or some random item in your inventory. To me that would make PvP more exciting. Sure, it isn't an FPS, but these organized matches just feel too boring.
You're going to have people lose their customized items? Not only is that just stupid, but nobody else can even equip the thing. >.> No thanks.

You actually seem to be someone who doesn't like GW in the least. You don't like PvP, but those same reasons say you don't like PvE. It may be time for you to put the game away for awhile to try something else. Come back around for Nightfall, or whenever your intrest in GW sparks again.
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Old Aug 20, 2006, 05:56 PM // 17:56   #9
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I like this type of PvP, it allows me to experiment , only to lose my ego and image!
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Old Aug 20, 2006, 05:59 PM // 17:59   #10
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Runescape wewt!!!

itll go like this: lolol attak me first lol so u get skull and i dont lol
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Old Aug 20, 2006, 05:59 PM // 17:59   #11
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Evil ivy xD
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Old Aug 20, 2006, 06:04 PM // 18:04   #12
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You might think everyone goes the same build all the time, but when it comes to balance builds or pressure they can always change, and if you haven't notcied IWAY has changed like five times since its creation.
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Old Aug 20, 2006, 06:36 PM // 18:36   #13
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I think that ur point is more risk = more fun.True for some people (depends)

Existing gw entertainment was never addapted to such things,and it will never be unless they invent new area or island just for sutch things,and that would be pretty supprising


Quote:
uhh ok some people go lose like req 8 15^50 crystalline cuz they went against like morbrid knight or something. woo sounds good. if its a pvp char, you lose the weapons then you have to go remake again?
If this kind of game improvment would be made,than that would be fixed because its so inferior in comparation with the idea

Quote:
Everytime you go in a PvP group, and you happen to die, give me 10k. Not only making the game riskier for you, but better for me
That sounds almost like - "bidding"
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Old Aug 20, 2006, 06:59 PM // 18:59   #14
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Quote:
You actually seem to be someone who doesn't like GW in the least. You don't like PvP, but those same reasons say you don't like PvE. It may be time for you to put the game away for awhile to try something else. Come back around for Nightfall, or whenever your intrest in GW sparks again.
No need to flame me.

Quote:
I got a perfect idea that can solve your problem.

Everytime you go in a PvP group, and you happen to die, give me 10k. Not only making the game riskier for you, but better for me.
That wasn't necessarily the thing that would make me like PvP, but something that might make it feel different, perhaps better.

Quote:
I don't really think you know what you're talking about, to be honest. Seeing as how WoW PvP is very similar.
I don't really know what you are talking about.

Quote:
uhh ok some people go lose like req 8 15^50 crystalline cuz they went against like morbrid knight or something. woo sounds good. if its a pvp char, you lose the weapons then you have to go remake again? this really is the worst idea i ever heard of. people try hard to make money to get something good, then they go and try out pvp, lose and lose that item they worked so hard for. i think many people would quit
I am not suggesting things GW should do to make PvP better. I describing a totally different style of PvP that to be implemented, would require the current PvP to be removed. If this was a suggestion it would be somewhere else.

Quote:
I just don't want this game to turn into the Runescape your describing.
There is absolutely no way this game could change like that. It would, as I said above, be totally different from our current PvP and the two could not exist together.
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Old Aug 20, 2006, 07:17 PM // 19:17   #15
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That will not work for GW. Players will simply use premades and the weapons that come with them. You lose the battle and a customized premade weapon. Big deal
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Old Aug 20, 2006, 07:23 PM // 19:23   #16
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If you hate pvp then don't play pvp.
gg
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Old Aug 20, 2006, 07:31 PM // 19:31   #17
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Quote:
Originally Posted by Alias_X
What happens in PvP? You stand in territories and a ring of light changes color to your side. It just doesn't fit in.
From that quote, I presume you're only experienced with Alliance Battles.

Last edited by jciardha; Aug 20, 2006 at 07:37 PM // 19:37..
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Old Aug 20, 2006, 07:39 PM // 19:39   #18
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Does anyone really care?
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Old Aug 20, 2006, 07:41 PM // 19:41   #19
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Quote:
That will not work for GW. Players will simply use premades and the weapons that come with them. You lose the battle and a customized premade weapon. Big deal
What if the only items that can't be lost are pvp items? - modification cant be more simple

Quote:
Originally Posted by Alias_X
What happens in PvP? You stand in territories and a ring of light changes color to your side. It just doesn't fit in.

From that quote, I presume you're only experienced with Alliance Battles.
Actually that quote doesnt say anything about his pvp experience

Last edited by White Head Yeti; Aug 20, 2006 at 07:46 PM // 19:46..
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Old Aug 20, 2006, 07:47 PM // 19:47   #20
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well, personally I dont like to use "popular" builds, because it seems like Im winning for someone else...

thats why it takes me longer to get in to HoH, but I at least get the satisfaction of using my own build...

My HoH characters, are my mesmer and my ritualist... btw.

Alliance battles should be taken with a grain of salt, also- its a good change, but dont expect me to ever do more than a couple in one day (faction just is pointless unless you are in a 20million alliance, i think)


besides, the best teams are the ones using builds that are their own... look at the All-Necro team that dominated HoH for like 4 days straight (exaggerated, but true)
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